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HOMEYu-Gi-Oh! Card Search > Search result

Include "Ally of Justice" in "Card Name" or "Card Text". Card-Type is "Monster". Search result  Showing 1 to 23 of 23

Include "Ally of Justice" in "Card Name" or "Card Text".
Card-Type is "Monster".

Search result. You can change the search conditions at the bottom of the screen.

Rating Score Card Name Card-Type
Attribute Level Type ATK DEF
A・O・J カタストル ▶︎ Deck 8.6 88 Ally of Justice Catastor Synchro Monster
Effect Monster
- 5 Machine 2200 1200
1 Tuner + 1+ non-Tuner monsters
At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.
A・O・J サイクルリーダー ▶︎ Deck 7.7 26 Ally of Justice Cycle Reader Effect Monster
Tuner Monster
- 3 Machine 1000 1000
(Quick Effect): You can discard this card to the GY, then target up to 2 LIGHT monsters in your opponent's GY; banish those targets.
A・O・J ディサイシブ・アームズ ▶︎ Deck 7.1 27 Ally of Justice Decisive Armor Synchro Monster
Effect Monster
- 10 Machine 3300 3300
1 Tuner + 2+ non-Tuner monsters
Once per turn, if your opponent controls a LIGHT monster: You can activate 1 of these effects.
●Target 1 Set card your opponent controls; destroy that target.
●Send 1 card from your hand to the GY; destroy all Spells and Traps your opponent controls.
●Send your entire hand to the GY; look at your opponent's hand and send all LIGHT monsters in their hand to the GY, then, inflict damage to your opponent equal to the total ATK of those monsters sent to the GY.
フレムベル・マジカル ▶︎ Deck 7 22 Flamvell Magician Effect Monster
Tuner Monster
- 4 Spellcaster 1400 200
Gains 400 ATK while you control an "Ally of Justice" monster.
A・O・J D.D.チェッカー ▶︎ Deck 6.8 16 Ally of Justice Quarantine Effect Monster
- 4 Machine 1700 1200
Neither player can Special Summon LIGHT monsters.
A・O・J サイクロン・クリエイター ▶︎ Deck 6.6 16 Ally of Justice Cyclone Creator Effect Monster
Tuner Monster
- 3 Machine 1400 1200
Once per turn, you can discard 1 card from your hand to return Spell/Trap Cards from the field to the hand equal to the number of face-up Tuner monsters on the field.
A・O・J アンリミッター ▶︎ Deck 6.1 17 Ally of Justice Unlimiter Effect Monster
- 2 Machine 600 200
You can Tribute this card, then target 1 "Ally of Justice" monster you control; that target's ATK becomes double its original ATK until the end of this turn.
A・マインド ▶︎ Deck 5.2 17 Ally Mind Normal Monster
Tuner Monster
- 5 Machine 1800 1400
A high-performance unit developed to enhance the Artificial Intelligence program in Ally of Justice. Loaded with elements collected from a meteor from the Worm Nebula, it allows for high tuning performance, but its true capacity is not yet uncovered.
A・O・J サウザンド・アームズ ▶︎ Deck 4.3 16 Ally of Justice Thousand Arms Effect Monster
- 4 Machine 1700 0
This card can attack all face-up LIGHT monsters your opponent controls once each. If this card battles a non-LIGHT monster, destroy this card before damage calculation.
A・O・J コアデストロイ ▶︎ Deck 3.9 14 Ally of Justice Core Destroyer Effect Monster
- 3 Machine 1200 200
At the start of the Damage Step, if this card battles a LIGHT monster: Destroy that monster.
A・O・J コズミック・クローザー ▶︎ Deck 3.8 19 Ally of Justice Cosmic Gateway Effect Monster
- 8 Machine 2400 1200
If your opponent controls 2 or more monsters including a LIGHT monster, you can Special Summon this card (from your hand).
A・O・J クラウソラス ▶︎ Deck 3.7 22 Ally of Justice Clausolas Normal Monster
- 6 Machine 2300 1200
A mighty monster in Mist Valley, and the ultimate weapon designed from Claiomh Solais. Its surprise attacks from above baffle invaders.
A・O・J ブラインド・サッカー ▶︎ Deck 3.5 15 Ally of Justice Nullfier Effect Monster
- 4 Machine 1600 1200
If this card battles a LIGHT monster, after damage calculation: Negate the effects of that monster (including in the GY).
A・O・J フィールド・マーシャル ▶︎ Deck 3.3 25 Ally of Justice Field Marshal Synchro Monster
Effect Monster
- 9 Machine 2900 2600
1 Tuner + 2+ non-Tuner monsters
Must be Synchro Summoned. If this attacking card destroys a face-down Defense Position monster by battle and sends it to the GY: Draw 1 card.
A・O・J エネミー・キャッチャー ▶︎ Deck 3.2 19 Ally of Justice Enemy Catcher Effect Monster
- 6 Machine 1800 1800
When this card is Normal Summoned: You can target 1 face-down Defense Position monster your opponent controls; take control of that target until the End Phase.
A・O・J ライト・ゲイザー ▶︎ Deck 2.8 22 Ally of Justice Light Gazer Synchro Monster
Effect Monster
- 8 Machine 2400 1600
1 Tuner + 1 or more non-Tuner monsters
This card gains 200 ATK for each LIGHT monster in your opponent's Graveyard.
A・O・J リーサル・ウェポン ▶︎ Deck 2.7 15 Ally of Justice Omni-Weapon Effect Monster
- 5 Machine 2200 800
If this card destroys a LIGHT monster by battle and sends it to the GY: Draw 1 card, then if you drew a Level 4 or lower DARK monster, you can reveal that card and Special Summon it.
A・O・J アンノウン・クラッシャー ▶︎ Deck 2.5 13 Ally of Justice Unknown Crusher Effect Monster
- 3 Machine 1200 800
When this card battles a LIGHT monster, remove that monster from play after damage calculation.
A・O・J サンダー・アーマー ▶︎ Deck 2.2 19 Ally of Justice Thunder Armor Effect Monster
- 8 Machine 2700 2200
Cannot be Special Summoned. If your "Ally of Justice" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
A・O・J リサーチャー ▶︎ Deck 2.1 16 Ally of Justice Searcher Effect Monster
- 3 Machine 1400 100
Once per turn: You can discard 1 card, then target 1 face-down Defense Position monster your opponent controls; change that target to face-up Attack Position. (Flip monsters' effects are not activated.)
A・O・J リバース・ブレイク ▶︎ Deck 2 26 Ally of Justice Reverse Break Effect Monster
- 4 Machine 1200 1200
If a LIGHT monster is on the field, destroy this card. At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster.
A・O・J ルドラ ▶︎ Deck 1.5 24 Ally of Justice Rudra Effect Monster
- 5 Machine 1900 1200
If this card battles a LIGHT monster, it gains 700 ATK during the Damage Step only.
A・O・J ガラドホルグ ▶︎ Deck 1.2 27 Ally of Justice Garadholg Effect Monster
- 4 Machine 1600 400
If this card battles a LIGHT monster, it gains 200 ATK during the Damage Step only.
Other sorts : Card Registration Date, scale blue, scale red

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Keyword
Effect Category
Clear
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Summon
addition to your Normal Summon/Set Normal Summon by Effect Tribute Reduce Compromise Normal Summon A minimum of three tributes is required for the Summon Tributes for 2 or 3 bodies Tribute Spell and Trap Cards Second Summon Special Summon this card from your hand Special Summon this card from GY Special Summon this card from Deck Special Summon this card from Extra Deck Special Summon this banished monsters Special Summon this card from Spell & Trap Zone Special Summon this card from Pendulum Zone Pendulum Summon By Effect Special Summon Trap Monster Special Summon Tokens Unequip and Special Summon Special Summon. ignoring its Summoning conditions cannot be negated Special Summon cannot be negated
Set
Special Summon it in face-down Defense Position Set 1 Spell/Trap Place Pendulum Monster in your Pendulum Zone.
Draw・Card Search
Draw Draw-related effects add Card from your Deck to your hand add Card from your Deck to your GY add Card from your banished Card add Card from your Deck to your Extra Deck Add card from your hand to your opponent's hand
Destroy
Destroy Monster Destroy Spell Destroy Trap Destroy Pendulum Zone Card Destroy hand card Destroy Deck card Destroy the negated card self-destruction, Destruction instead Take away destroyed cards
Return
return to the hand return to the Deck, Extra Deck return to the Deck, Extra Deck, from hand return to the Deck, Extra Deck, from GY Place at the top of the deck Place at the bottom of the deck return to Extra Deck from Deck return to Deck from Extra Deck returns banished cards to the field returns banished cards to the GY banished cards return to the Deck, Extra Deck
Banish
banish Monster banish Spell banish Trap banish Pendulum Zone Card banish the negated card banish this card when it leaves the field banish hand Card banish GY Card banish Deck Card banish Extra Deck Card self-banish, banish instead banish face-down
Send to GY・Discard
send card from your field to the GY send card from your hand to the GY self-send, send instead Discard send card from your Deck to the GY send card from your Extra Deck to the GY
Tribute
Tribute this card from field Tribute this card from hand
Attack
multiple attacks attack all monsters attack directly must attack attack while in face-up Defense Position
Damage
battles damage related piercing battle damage to your opponent inflict damage take damage no effect damage, decrease damage
LP, Life Point
pay LP lose LP change LP gain LP Life cost related
Change
gain ATK lose ATK change ATK gain DEF lose DEF change DEF change Level change Rank change Pendulum Scale change Type change Attribute change face-up or face-down change battle position change Card Control change attack targets change effect targets change hand size change Card effects change the order of the deck Copy card information
Summon Limit
cannot Tribute Summon cannot Normal Summon cannot Flip Summon cannot Special Summon cannot Normal Summon(this card) cannot Special Summon(this card)
Negate
negate the attack negate Monster effects negate Spell negate Trap negate Summon negate Flip Summon negate Special Summon negate this card's other effects negate specific card
Resistance, Limit, Not Allowed
Cannot be destroyed by battle Cannot be destroyed by effects Limit attack targets Limit effect targets cannot target with Monster effects cannot target with Spell effects cannot target with Trap effects Unaffected by Monster effects Unaffected by Spell effects Unaffected by Trap effects Unaffected by specific card cannot be negated control of all monsters on the field returns to the owner Limit attack Monster and attack number Cannot attack Cannot attack directly Monster effects cannot activate Spell effects cannot activate Trap effects cannot activate Pendulum Monster effects cannot activate Special Card effects cannot activate Cannot activate cards or effects in response to the activation of your Card cannot Set cannot be Tributed cannot be banished cannot draw cannot change battle position cannot card control unused zones only control 1 cannot return to the Deck, Extra Deck cannot add Card from your Deck to your hand cannot send card from your Deck to the GY once per Duel
Treat
This card's name becomes another card's name treated as a Normal Monster treated as a Tuner Monster treated as a Non-Tuner Monster be treated another attribute or another type or another level treated as a Spell, Trap Treat as a specific category card
Material・Counters
Fusion Material related Synchro Material related Xyz Material related Link Material related Ritual Material related Cannot be used as Material Place or remove counters
Equip
treated as an Equip Spell Equipped with cards
Published
reveal set cards reveal hand cards reveal Draw cards reveal Deck cards reveal Ectra Deck cards
Other
activate Spell/Trap Cards from your hand activate Spell/Trap Cards from your deck activate Spell/Trap Cards from your GY activate Card the turn it was Set Shuffle the deck Coin toss related effects Dice-related effects Rock-paper-scissors-related effects move Zone Exchanging hands, giving and receiving cards Applying effects during duels cannot conduct your Phase Skip Turn becomes the End Phase of this turn win the Match win the Duel
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Card-Type and
Type/Attribute Attribute
Level
Pendulum blue
red
Link
ATK
DEF
Limit
Rating Score
Japanese Only Cards


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